Generate Compiled Assembly with RenderMonkey 1.81

Discussion created by tgraupmann on Dec 15, 2008
Latest reply on Feb 1, 2009 by bpurnomo
Can RenderMonkey generate compiled shader assembly?

Is it possible for RenderMonkey to show the compiled assembly for compiled shader code?

I'm using the Unity3d engine which lets me view the Cg compiled assembly. I wanted to compare this assembly against what I get from RenderMonkey to identify problems.

Basically I have an issue where a shader works on the mac but not on windows. And I want to compare the assembly to try to find the issue.