Game programming

Discussion created by Firestrider on Dec 11, 2008
Latest reply on Dec 16, 2008 by Firestrider

I recently learned about ATI Stream through the webcast yesterday.

The ATI Stream Expert said that you can do computations such as Network, Audio, AI (shown by Froblins), Physics and of course Graphics on a GPU for a game. Doesn't this make up like 80% of the processing?

Where does this leave the CPU at in the equation? What is serial/sequential in game code?