3 Replies Latest reply on Oct 7, 2008 10:48 AM by wgbljl

    Pinned memory



      Why is it that I can use no more than 16MB of "pinned" memory using calResCreate2D?

      For instance, I can happily create a 1024x1024 resource of doubles (8 MB), but I can't create a 2048x1024 resource (16MB). I can create two 1024x1023 resources (<16MB), but not two 1024x1024 resources (16MB).

      How is this apparent 16MB limit determined?