ATI OpenGL PBO Problem

Discussion created by on Sep 22, 2008
Latest reply on Sep 25, 2008 by
Problem with latest drivers and pixel buffer objects.


I have run into what looks like a pretty critical problem with PBOs on the latest ATI/AMD OpenGL drivers when you try to upload using a glTexSubImage. Basically the following code will fail :



GLuint pbo;

::glGenBuffers( 1, &pbo );

::glBindBuffer( GL_PIXEL_UNPACK_BUFFER, pbo );

::glBufferData( GL_PIXEL_UNPACK_BUFFER, 512*512*4, 0, GL_STREAM_DRAW );

::glBindBuffer( GL_PIXEL_UNPACK_BUFFER, 0 ); // Comment this line out and this code works !


GLuint tx;

::glGenTextures( 1, &tx );

::glBindTexture( GL_TEXTURE_2D, tx );

::glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA8, 512, 512, 0, GL_BGRA, GL_UNSIGNED_BYTE, NULL );

::glBindBuffer( GL_PIXEL_UNPACK_BUFFER, pbo );

void* p_mem = ::glMapBuffer( GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY );

::glUnmapBuffer( GL_PIXEL_UNPACK_BUFFER );

::glBindBuffer( GL_PIXEL_UNPACK_BUFFER, 0 );

::glBindBuffer( GL_PIXEL_UNPACK_BUFFER, pbo );

::glTexSubImage2D( GL_TEXTURE_2D, 0, 0, 0, 512, 512, GL_BGRA, GL_UNSIGNED_BYTE, NULL );

assert( ::glGetError() == GL_NO_ERROR );


Indeed, even using the reference code in the specifications,  "Streaming textures using pixel buffer objects" :

will fail if you put an assert( glGetError() == GL_NO_ERROR ); after the SubImage call.

I could be missing something here, but this seems like quite a serious problem. 

Thanks in advance for any help.

Andrew Cross, Ph.D

VP of SW Engineering,



p.s. Is there a bug database that I could post this too ?