I'm using RenderMonkey while writing an article, and I would like to save a couple of rendertargets to use on the web. Does anyone now how to do this?
I am not sure if I understand your question. Are you talking about taking screenshots?
I have a 512 x 512 render target, and I'm not sure how I can save the contents to disk. Of course I can print the screen, but AFAIK I can't manually enter the viewport dimensions, so some upsampling would be used, which I want to avoid.
You can press "I" on the preview window to capture a screenshot.
Somehow, this is not documented anywhere.
Retrieving data ...