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SDK Discussions

Flamaros
Journeyman III

How to activate rasterization rendering

Hi,

I am using the SDK of Radeon ProRender and I am trying to find how switching from the default path traced mode to the full rasterization one.

I tried to load Hybrid.dll plugin instead of Northstar64.dll, but I got an "UNSUPPORTED" error during the context creation.

Ideally I want to be able to switch at runtime between both mode (classic rasterization and path-traced rendering).

 

GPU: Nvidia 1070GTX laptop

OS: Windows 10

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Flamaros
Journeyman III

Is there nobody that can help me?

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