The recent Nvidia RTX 2080Ti etc series launch event.
The Nvidia new cards include RTX Ray Tracing block. Is Radeon Prorender a way for AMD to allow running "RTX on" in games like Shadow of the Tomb Raider and Battlefield 5?
How does Radeon Prorender compare in terms of "RTX OPS"?
So next question is, could it be used on an AMD GPU in games to provide an 'Amd Equivalent' Raytracing benefit? It looks like Nvidia are running RTX in parallel to the GPU core.