cancel
Showing results for 
Search instead for 
Did you mean: 

PC Graphics

WestBroker
Adept I

7900 xtx Warzone New Verdansk huge stuttering

Hey everyone!  Today the update came out, new map. and it's impossible to play 1% low 60 fps, stuttring crazy. I've tried reinstalling drivers, rolling back to previous drivers, nothing works.

my setup:

9800x3d

MSI x870e Edge

32 gb 6000 cl 30 ram

Asus Tuf  7900xtx

1200w ps

126 Replies

It's not just the 7000 series. I have a 6800 XT Red Dragon and it drops/stutters almost in every moment of the game as soon as you move the camera. It's unplayable from a competitive standpoint, just like it was with Caldera in 2022. It's not a shader issue, but rather, most likely, a VRAM issue. It's a problem that occurs on some specific maps (It's also present on Skyline in the piano and pool area and it was also on Area 99). All these years Activision and AMD were aware of the game's issue (It has nothing to do with the drivers). Back then the main fault (if not complete) was attributable to those who worked on the game for not testing it properly to avoid these issues from occurring and to make sure that actually weren't present. Now the blame, of course always towards those who work on Call of Duty but maybe also goes to AMD, because, aware of the fact that the game has problems, it has not made sure that they were actually solved in all these years, being even a current sponsor of the game.
The only solution or mitigation of the problem is to limit the fps to 125, to avoid having FPS drops so far apart from each other.
It is difficult to think that they can completely solve the issue, because on Caldera it has never happened and the reports of the problem were very high.
Old topic: https://community.amd.com/t5/pc-graphics/warzone-stuttering-with-6900-xt/td-p/521662


@League3549 wrote:

The only solution or mitigation of the problem is to limit the fps to 125, to avoid having FPS drops so far apart from each other.


the fix I did before trying downgrading this was to cap to 90 to stop any drops as being between 95-125 FPS still gets drops for me, and running on 90FPS in unacceptable given my PC specs and relative performance it can give for COD.

good thing downgrading fixes the stuttering issue but now I lose some of the new features like AFMF2.1 (which I do use for many single player games) and possible fixes from game ready stuff by being on an old driver. hopefully it gets fixed very soon.

COD acknowledged something with AMD GPUs back from MWIII but it never got updates and any fixes was never in any future driver release notes since the tweet so I reckon they never fixed it.

https://x.com/CODUpdates/status/1773021923225616869

On the old Verdansk/Caldera it was a game issue that started with an update.
Again it may not be a driver issue, however if in some cases the issue is completely fixed with a downgrade, it could be related.

A51
Journeyman III

I have the same issue (micro studdering from 250fps to 140 or less fps)with my game at new vardansk map.

Pc specs 

GPU:7800xt and 25.3.1 drivers (latest available)

CPU: 9800x3d

RAM: 2x8gb

750w psu

and SSD for games. 

 

0 Likes
Schavuit
Adept I

Same here with the 7900xt and 7800x3d.
The average framerate is good, but it has way too many 1% lows, it feels so awful to play 😞

0 Likes
WestBroker
Adept I

I couldn't stand it, just replaced it with an RTX4070ti. The game runs smoothly and there is no hint of staters 

0 Likes

Understandable! I probably won't ever buy an AMD gpu again tbh, these driver issues are driving me mad. A couple of months ago a new driver caused crashes all of the time too. At least Nvidia updates their drivers more frequently and better.

I was pissed off by the lighting problems, especially in the gulag.

Spoiler
134015.jpg

Turn Variable Rate Shading on in the in game graphic Quality settings it stopped it for me

Pajser1991
Journeyman III

Same to me,try install 24.10.1 amd driver and capture in the game on 150 fps,work normal ,sometimes lagging but way more better than on 25.3.2 driver

bojcha
Adept II

hi AMD

0 Likes
Rowdy74
Adept I

Hey there,

also Problems with Warzone the last Weeks, but for me, nothing to do with the Verdansk update! I came from a 7950X3D CPU & the Problems with Warzone began before I changed to the 9800X3D CPU.

I try a lot of drivers for the GPU, because the game crashed/freezed all the time & with the 24.8.1/24.10.1 I maybe can play a few rounds before that happens again! At least Activision said, the 23.10.2 (very old one) is the best, only for Warzone - I'll test it & report tomorrow evening. 

I also switch between a lot of Bios versions, because the Problem maybe starts with a flash. The problem were bigger with the newer ones (F32/F33), so I go back to F32f, because I know, it was normaly stable.

 

Any ideas?? Wish a sunny day

Hardware/Config: Win11 with 2TB SSD - MB GB X670 Gaming X AX V2 - RAM Richtek 2x16GB DDR5@3000MHz (Expo1) - CPU Ryzen 7 9800X3D - GPU XFX RX 7900XTX 24GB bl. Ed. - 1000W Power - Samsung Monitor Odyssey G8 240Hz
Rowdy74
Adept I

Hi again,

 

report after testing Adrenalin 23.10.2 - Game works, it let me play exactly 1 Round & then crashed again, after the helicopter flys away. 👋 😂 The insert Pic down below, is the actually error code, or I became an directX error, after game is crashing - whatever, one of this. 😓

CoD_WZ_error_code[1].jpg

However, I didn't know what else to do?!? Next try, remove this super old driver, install the 24.12.1 & test again, because, I know over christmas time, this one with the F32f bios were relative stable for me. I'll see what happened now!? A nice WE, everybody.

Edit: I repaired & installed the game complete new (xBox ultimate) many times!

Hardware/Config: Win11 with 2TB SSD - MB GB X670 Gaming X AX V2 - RAM Richtek 2x16GB DDR5@3000MHz (Expo1) - CPU Ryzen 7 9800X3D - GPU XFX RX 7900XTX 24GB bl. Ed. - 1000W Power - Samsung Monitor Odyssey G8 240Hz
0 Likes

Use normal latest drivers for GPU/Chipset.
You need to lower GPU clock. lower it in steps 10MHz every game. At some point it will stop crashing.

I do it from Afterburner (i dont use at all AMD settings) Needed to lower from 2950 to 2840.

MrGuk
Adept I

Does amd even look in these forums ? Or is there a better place for us to post the stuttering/fps issues related to verdansk on the 7000 series gpu 

already sent a bug report … AMD WE NEED THIS ADDRESSED ASAP PLS ! 

In general, they don't really read these. But I heard according to a legend from the DayZ thread that you can summon @Matt_AMD and sometimes he might appear here, report the problem somewhere, then after a couple of months it will be mentioned in a new driver, and after another couple of months in an even newer driver they'll write that the problem has been fixed. The point is that the thread about DayZ, like the one about Delta Force, shows us, the consumers, that we shouldn't buy Radeon graphics cards if we play online games that may receive updates.

The issue is that maybe it's Activision who needs to fix it, since the only map where we experience this stuttering is Verdansk (it doesn't happen in the Gulag or Rebirth Island). If it were an AMD problem, it would happen to us all the time and on every map, right?

Nope, it's might be completly wrong. 
I strongly recommend finding and reading the "AMD DAYZ LOW GPU USAGE FIX" thread about DayZ, as well as the threads about Delta Force. The problem is essentially the same. In the case of DayZ, frame drops begin in certain areas of the map that are far from the shore - these can be forests or cities. The problem was never solved there, but older driver versions and manipulations to downgrade DirectX to 9.0 help fix it. In the case of Delta Force, it's exactly the same as what's happening now in Warzone. There, frame drops occur from 200 frames down to 80 frames with high frequency, but as soon as you enable DirectX 11, everything is resolved. I think if it were possible to enable DirectX 11 in Warzone, that would solve the problem. Most importantly, all these issues are not relevant for the 9070 series, where DayZ, Delta Force, and Warzone work well. I even saw a blogger somewhere who simply recommended upgrading the graphics card, as if that's so cheap.
And I almost forgot to mention. Even if I'm incorrect, and this is not AMD's problem, the red team should still notify the developers about this situation, as was the case in the DayZ thread, where the moderator @Matt_AMD said they had contacted with Bohemia Studio and were working with them on a solution.

See. you can start warzone in dx11 and it solves nothing in this particular problem, because it's not AMD, it's not drivers, it's not CPU or memory,.. it is game.

You are comparing things that can be vastly different. Stutters or lags can occure becasuse so many reasons.
Specifically this problem in warzone is even isolated to 1 map and one series GPU, everything other works perfectly fine, not to mention that since 2023 7000 series didn't have such problem on any of worzone's maps.

I can assure you that is REALLY **bleep** game, and problems are really only on 7000 series (so far), because i tried everything i can think of, and one of things was to replace my 7900XTX with 6800XT and 4080Ti, and verdansk works totally fine on both.

So, i dont know what exact problem is, but if i need to guess, it's **bleep** shaders build wrong for 7000 series.. and i tested it. I started game before it maded shaders, and it is doing exactly same thing in exactly same amount, stutter.
So game does not load shaders at all, or it is building it wrong.

But true, AMD need to be aware of this and in some decent time solve problems like this with game studios or with itself. one way or another and inform us asap. But everyone knows that was never case with big companies.

Not to forget - Activision & AMD have a partnership & making promotion together, specially for that game! Either way, the game have to work!!

Screenshot (1).png

 

Here are Activisions recommended drivers for every CoD of the last years. 

 

 

 

Hardware/Config: Win11 with 2TB SSD - MB GB X670 Gaming X AX V2 - RAM Richtek 2x16GB DDR5@3000MHz (Expo1) - CPU Ryzen 7 9800X3D - GPU XFX RX 7900XTX 24GB bl. Ed. - 1000W Power - Samsung Monitor Odyssey G8 240Hz

Let's clarify a few points.

First, COD: Warzone cannot be launched with DirectX 11. If the problem was in shader compilation, then in DirectX 11, shaders are compiled differently, and this would definitely help, as in the case with Delta Force.

Second, games are not written for specific hardware or architecture; they are written for a specific API, which is DirectX 12 in the case of COD: Warzone. The task of DirectX 12 developers is to unify rendering calls for different hardware. The task of AMD graphics card driver developers is to adhere to the standard and implement all types of API calls and commands. Unfortunately, AMD constantly struggles with the latter, which results in problems with support for different games. The reason for this is the frequent change of architectures. Nvidia has the CUDA architecture, and it's stable due to years of support. AMD is unable to support a 5-year-old graphics card with drivers. Last year they discontinued support for Radeon VII, which was released in 2019. They will likely end support for the RX 5000 series this year. At the same time, Nvidia releases drivers for the GTX 750 Ti. This is not due to generosity, but due to architectural stability.

Third, ideally, COD: Warzone developers should indeed test their updates on all hardware claimed to be supported, but this is difficult to achieve in practice. Apparently, Verdansk contains some new API commands that cause stuttering on 7000 series graphics cards.

Fourth, yesterday I notified Activision about the problem, providing various graphs and measurements. They accepted the report and forwarded it to a higher department, but they don't know when it will be resolved.

As a bonus, I'll attach my graphs here too; maybe someone is familiar with something similar. There's an impression that the problem is in LOD rendering calls, as these spikes don't occur when running in the western part of the map where there's only forest. Most often they occur during sharp camera turns. A very similar situation occurred in DayZ.

Spoiler
Bonus:
RebirthRebirthVerdanskVerdanskComparisonComparisonRebirthRebirthSpikesSpikesVerdanskVerdanskAnswerAnswer


 

I'm way out of my depth when it comes to understanding this topic, so there's really nothing I can contribute. I just shared here what the PC optimizer guy from Twitter and another guy who uploads optimization videos on YouTube concluded, it seemed like pretty logical reasoning to me. But now, after reading what you said, I think you might be right too.

 

One thing I just can’t understand is, if so many of us have already reported it, plus all the spam about it on social media every time a Call of Duty account posts an update on Twitter… how is it possible that they still haven’t said something as simple as “we’re looking into it”? Just that, at least, so we don’t feel completely ignored.

 

Either way, as users, our hands are completely tied. There’s nothing we can do except wait for them to fix it… but how long is that going to take?..

The sad truth is that they don't respond properly to the problem because of its actual insignificance. The 7000 series had very poor sales, which led to the layoff of 1000 employees. If you look at Steam statistics, only the 7900 XTX and 7700 XT from the 7000 series appears in it, first one have about 0.5%, and last one 0.2%. It can be assumed that the 7000 series accounts for no more than 2% of players from the entire audience, or more likely even 1%. This is a very insignificant count, even though it's less than 5000 of COD players. If the problem were on the 3060, they would immediately start fixing it, as it represents 7% of the audience and more than 10 thousand players.

Also, to AMD, there's not much point in diving into these problems anymore; they are mostly focused on the 9000 series, where everything is actually fine at this moment. As far as I know, production of the 7000 series has stopped, so it won't bring them any more profit.

When I built this PC, I went with AMD because, in theory, they performed better in Warzone. But now, if after all this none of us who bought a 7000 series card can play properly, I’m sure many of us won’t be buying an AMD graphics card again. In my case, at least, it’s very, very clear to me that I wouldn’t buy an AMD GPU again if, when a problem arises, they simply don’t fix it just because they didn’t sell many cards from that series. The situation is ridiculously sad,  we’re not talking about a graphics card that’s five years old for things like this to be happening...

While i get your frustration because i buikt my rig around warzone as well, this isn't an amd issue,it's a cod issue. We need them to realize their poorly optimized game has a bug for AMDs platform. AMD itself is strong,it's only COD thats having issues,and only on big map at that,it's something in there verdansk file thats causing an issue.

0 Likes

its an audio related problem, amd ryzen 7800x3d and 7900 xtx i had the same problems i did the impossible , full pc reset all chipset, bio and gpu driver updated and the best latency bios and windows optimization and nothing seemed to work, at the end after one week of hell i asked help to chatGPT and it found that my problem were the realtek audio drivers and bluetooth audio drivers..absurd i know , but now my games runs perfectly , no stutters no jitters , i get 220 240 fps stable with smooth and fine 1percent lows. apparently the probem was a DPC issue that was confirmed thanks to latencymon , the framerates need to wait for bluethooth audio packets before showing new frames , this results in jitter and bad one percent lows, the fix was extremely easy, unistall realtek audio , deactivate bluetooth run latencymon while you play a game on verdansk , about 10 to 15 minutes then stop the game and latencymon , make a screenshot and send it to chatgpt and ask it to analyze it and it will fix it for you

0 Likes

I tried this exact fix. It fixed all my Audio issues and showed that on latencymon. It DID NOT fix the horrible FPS drop on verdansk. What did chat GPT tell you to do to fix the issues? 

0 Likes
MrGuk
Adept I

Well done to everyone posting rig setups and concerns regarding the 7000 issue hopefully if we keep the threads alive it will get noticed and hopefully addressed , as to not be acknowledged as consumers who have spent a considerable amount of money on a amd flagship product and have these issues is disheartening and worrying, any update would be nice from amd or just to be acknowledged.

i have 2-3 fully kitted out amd rigs and I can honestly say iv been with amd and backed for some years , but iv set myself a deadline if this isn’t addressed or acknowledged by may im selling all amd GPU’s and will be going to nvidia .. dont want to do this but i see no other option if there isnt any feedback or response from amd ! … keep posting guys hopefully 🤞 they see our comments n concerns 

It is doomed. AMD is now 7000 series is now dead in warzone. If only I had known that AMD would discontinue driver support after 2 years I would never had bought the 7900xtx, I would have bought a 4080 or stuck with my 3080. Misleading consumers. An evil company who has no right to operate in Australia. Should be fined by the ACCC. 

0 Likes

AMD did not discontinue driver for 7000 series, it's clearly there in list of supported GPUs.
Also Activision said nothing about removing this series from supported hardware list.

Both AMD and game studio need to atleas acknowledge situation and ideally solve it, but both sides still didn't do that.
Blaming one or another is kinda wrong, both are guilty equally.

Exactly,the 7900xtx is still the flagship powerhouse for AMD,it's got a few years at the top for AMD still. They just have to agree to disagree and fix it themselves. 

0 Likes
SgtWombat
Journeyman III

Same Issues for me on the following config:

I9-13900k

32gb DDR5 2800MHZ

7900XTX (Driver 25.3.1)

 

Tried all the usuals, even lowering render res but Verdansk is the only map like this

0 Likes
Jay-Bigalo
Journeyman III

Just here to add my rig and keep the thread alive in the hopes the issue gets fixed.

7700x-latest chipset

B650-p pro-updated bios

32g cl-6000

7900xtx 25.3.1

1200w psu

1 1440 240htz monitor

2 1080p 180htz monitors 

While yes the problem continues I still stand and support team red. This clearly seems to be a problem on the side of activision as it's only on big map,and driver number doesn't effect it. The xtx is still the flagship gpu for AMD so any support they can offer will come. We can't blame them when cod itself is severely unoptimized. All we can do it hope enough gets said that cod does another update on their end to help. 

Just an update, emailed Activision support again explaining the issue. Hopefully a response is sent out,

Toobin714
Journeyman III

Just so everyone knows the only thing that worked for anyone was to drop your CPU clocks and voltage so that the CPU is the bottleneck. So for us 9800x3d users it’s rough but if you have a less powerful CPU either drop your resolution or clocks and voltage or both until CPU is bottlenecking. It’s not a fix but it might help someone figure out a solution?

0 Likes

I didn't quite understand what you meant. If you meant limiting the processor performance to reduce the frame rate and thereby reduce the number of stutters, that's not the most optimal method.

I don't consider this a solution, but as already mentioned in this topic and other similar ones, limiting frames in RTSS to the level of 0.1% low fps avg helps to completely remove stutters. In my case, 0.1% is 80 frames; for someone else, it might be 120, depending on the graphics card and possibly the processor. Also, you can enable frame generation via AFMF 2.1, or Lossless Scaling. If you're going to use AFMF 2.1, make sure Anti Lag is turned off in Adrenalin panel, otherwise it will add stutters, as Anti Lag in driver version 25.3.1 was broken and still not fixed in 25.3.2. This problem was discovered by YouTube blogger Budgaming, but a month has passed and there's still no reaction; there are examples on his channel.

0 Likes

To reduce stuttering, I also have to lower the FPS to 80, exactly like you said with a 7800X3D/7800XT. What kind of PC do you have? What’s worked best for me so far is enabling frame generation — the stuttering is still noticeable at times, but it's way less intense and the game feels much smoother overall. For me, this is way better than having to play with the FPS capped at 80… obviously.

 

By the way, I had no idea about what you mentioned regarding Anti-Lag in Adrenalin. So is it better to keep it disabled in Adrenalin and instead activate the new Anti-Lag 2 in-game?

0 Likes

Yes, until they fix the driver issue, Anti Lag cannot be used in the Adrenalin panel. Using Anti Lag 2 inside the game, it's at on your discretion and personal feelings. But in any case, if frame cap is being used, then Anti Lag 1, Anti Lag 2 or +, and even Reflex with Nvidia should be turned off, as this can only add more input delay.

I don't like frame generators, but the only one I can still use is Lossless Scaling, it also adds latency, but not as much as all other solutions, especially if you use multiple GPUs. Also the ability to generate variable missing frames to maintain the monitor's refresh rate is very useful and lacks in FSR 3.1 and AFMF.

Mobo: Asrock B650 Livemixer;
CPU: Ryzen 5 9600X @ PBO +150, Curve Optimizer all neg. 33;
GPU: Sapphire Radeon RX 7800 XT Pure OC;
RAM: DDR5 6200 MT/s 16x2 GB, Cl 30 36 30 66;
PSU: Deepcool 700W (DA700);

I meant lowering the cpu so that it sits at 100% usage and the gpu sits at 90% or below and has some headroom. Some PC optimizer guy (I’ll find the twitter link for you when I get home in a bit) and Murkfps hopped in the conversation with charts so I’m assuming it’s not the same as dropping fps to the lowest dips. I tried to cap fps in game at my lowest dips but still felt the stutters but that was in game and I’ve heard that doesn’t cap frames as well as third party software.

0 Likes

Unfortunately, on Ryzen 7000 and 9000 series processors, it's better not to set fixed frequencies and voltages, so this option can be risky, especially with extreme frequency reduction.

I tried manipulating the RenderWorkerCount in the game's configs, lowering it to 1, but this didn't significantly reduce the number of frame time spikes. Manual core and threads assignment through affinity also didn't improve the situation. I think it's possible to try disabling some cores and SMT through the BIOS, which might improve FPS stability. Overall, I don't think the problem can be solved on the processor side. If there were a possibility to run Warzone on Linux or simply use DXVK, this could help more substantially.

0 Likes