Good to keep waiting for a miracle at this point!.
Much catalyst 13.8 but still awaiting solutions. Amd can spend some report or something at least as they are with blender cycles. As Brecht van lommel know is trying to create a compiler for OpenCL amd works with smaller blocks this will also help the nvidia graphics render very large files.
I leave a render engine to see.wn
Seeing that LuxRender are having serious problems and are discouraged with amd I think deveria to seek new solutions urgently. There is also an application online that have been made for amd took some desicion and urgently!
Bueno a seguir esperando algún milagro a estas alturas!.
Mucho catalyst 13.8 pero las soluciones siguen en espera. Amd puede pasar algun informe o algo por lo menos como estan con blender cycles. Por lo que se sabe Brecht van lommel esta tratando de crear un compilador para amd opencl que funciona con bloques mas pequeños esto tambien ayudara a las graficas nvidia en archivos de render muy grandes.
Les dejo un motor de render para que vean.
Thanks for sharing your work here
As of now I can just assure that AMD is taking blender issue very seriously. We hope to make blender work ASAP.
Ton Roosendaal (Blender Foundation Chairman and Developer) just tweeted: Twitter / tonroosendaal: Mail of day: Apple is getting ... Now, Apple is on the boat aswell. This can only speed things up. Guys, I think we can expect Cycles Support VERY soon! New MacPro's are rumored to come out somewhere between September and November. Finally, this looks very promising!
Hi, I'm new here but I've been following this thread since summer.
To sharlybg, I've noticed that you keep mentioning Octane Render, and it seems to me you are waiting for AMD to fix their problems with OpenCL so you can use Octane. Is my assumption correct?
But I'm sorry but AMD cannot do anything for you right now in that matter. Octane Render is a CUDA software, and it requires an nvidia card.
The are three ways you can get Octane to work on your AMD GPUs. One is if AMD decided to support CUDA, which I don't think will happen. And the second is if somebody makes a working Windows build of gpuocelot, but it looks like they are having problems building for Windows. Anybody here know about it?
And the last way is if Octane devs at Otoy decide to support OpenCL.