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dukeleto
Adept I

brook+ + shaderanalyzer

is there a tutorial somewhere ?

Hello,
I have a working brook+ program whose performance I would like to analyze.
I have read somewhere that shaderanalyzer can work with brook+, but don't
know how to go about putting my brook+ executable into the analyzer program.
Do I need to change the way I'm compiling the brook (I am using visual c++ 2005)?
Many thanks
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Ceq
Journeyman III

I've used ShaderAnalyzer only a few times, but I couldn't find detailed documentation.
As far as I know you just open a '.br' file or paste your Brook+ code in the "source code" window and then you select Target: "Brook+"
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dukeleto
Adept I

oh right, you start with the brook code! Thanks alot Ceq.
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