cancel
Showing results for 
Search instead for 
Did you mean: 

OpenCL

cusa123
Adept I

Re: Blender Cycles(Opencl on AMD GPUS)

Sorry but irrelevant?. I think not, how many years has amd with cycles? or other render engines work also does not make it right for the graphics amd. Cycles if it works but slower than the cpu and with several problems.

At this time amd prefer that concentrate on improving the driver for at least 1 render engine. LuxRender is the one that is in better health for amd graphics, I think to fight against the current no longer makes sense we should build at least one final render engine. So I say that (slg live) was great, I intersaria much to return with improvements in catalyst driver.

_______________________________

Perdón pero irrelevantes?. No lo creo, cuantos años lleva amd con cycles? o otros motores de render ademas que funcione no significa que sea el adecuado para las graficas amd. Cycles si funciona pero mas lento que la cpu y con varios problemas.

En este momento preferiría que amd se concentrara en mejorar el controlador para al menos 1 motor de render. Luxrender es el que se encuentra en mejor estado de salud para las graficas amd, pienso que peliar contra la corriente ya no tiene sentido deberíamos consolidar al menos un motor de render definitivo. Por eso digo que (slg live) era genial, me intersaria mucho que volviera con grandes mejoras en controlador catalyst.

0 Kudos
Reply
sdar
Journeyman III

Re: Blender Cycles(Opencl on AMD GPUS)

Cycles is a powerful render with a lot of features, with nvidia Cuda and OpenCL it works pretty fast (a lot faster than a CPU), but AMD Compiler can't compile it with all features enabled, and with some features disabled it works but extremely slow, but this is not blender fault.

Why should blender drop cycles? just users must drop Amd until the compiler problems are fixed, that should speed up things a little.

_______________________________

Cycles es un gran motor de render con muchas características, Con nvidia funciona perfectamente tanto con cuda como con OpenCL (Mucho mas rápido que la CPU) Pero el Compilador de AMD no puede compilar Cycles con todas sus caracteristicas activadas, con algunas de ellas desactivadas si puede pero funciona muy despacio, pero esto no es culpa de blender (Como ya he dicho con nvidia funciona bien).

¿Por qué debería blender dejar Cycles? Los usuarios simplemente deberían dejar AMD hasta que decidieran arreglar el compilador, eso, con suerte, aceleraría un poco las cosas.

0 Kudos
Reply
missxu
Journeyman III

Re: Blender Cycles(Opencl on AMD GPUS)

Hi, I'm just letting you know I have a 7970 and am eager to use Blender's Cycles.

Thanks for expending the effort to enabling this feat.

Is there anything I can do that will help?

0 Kudos
Reply
marcelvdberg11
Journeyman III

Re: Blender Cycles(Opencl on AMD GPUS)

Hi, I'm just letting you know that I lost my patience and ordered a Nvidia Gtx780 today.

I'm following this topic from the start, but can't wait any longer.

I hoped that you could make the AMD gpu's work properly on blender / vray / iray, but I don't see it happening in the next few months.

Good luck, and let me know when it finally works as it supposed to do.

Sorry for my bad English, it's not my native language.

0 Kudos
Reply
cusa123
Adept I

Re: Blender Cycles(Opencl on AMD GPUS)

Lamentablemente te entiendo, pero esto es asi creemos que amd pueda en algun momento sacar algo digno del 3d renderizacion. Pero el rey en esa materia seguira siendo Nvidia. No se! ya lo eh preguntado antes pero no esta mal en repetirlo, Mantle es posible programar algun motor de render en esta materia ?. no se mucho del tema programacion. Por lo menos que si es posible?. Aunque luxrender esta haciendo grandes mejoras es realmente complicado usar solo un motor de render. La gran pregunta " Opencl es el futuro? "  a este ritmo opencl no tiene sentido, por lo que se cuda fue desarrolada un año antes y es posible tener motores de render hoy en dia. Opencl?  Seguimos esperando!!

_________________________

Unfortunately I understand, but we believe this is so amd can at some point get something worthy of 3d rendering. But the king in this matter will remain Nvidia. No! eh I already asked before but not this bad to repeat, Mantle is possible to set any renderer in this area?. not much about programming. At least if possible?. Although great improvements LuxRender is doing is really hard to use only one rendering engine. The big question "OpenCL is the future?" At this rate OpenCL does not make sense, so that cuda was desarrolada a year earlier and may have rendering engines today. OpenCL? We are still waiting!

0 Kudos
Reply
marcelvdberg11
Journeyman III

Re: Blender Cycles(Opencl on AMD GPUS)

OpenCL 2.0 is launched this summer, this should make it easier for developers to make complicated scripts like rendering engines.

But it takes time before programs will make use of it, and i can't wait for that.

Im also not sure what AMD cards will run OpenCL 2.0.

0 Kudos
Reply
cusa123
Adept I

Re: Blender Cycles(Opencl on AMD GPUS)

Hopefully run OpenCL 2.0 from Radeon HD 7000 series onwards, if not will be compatible. What happens is that amd also not given the importance of the theme should give 3d renderings. You do not give much information, whether it is capable of doing something both api mantle as the programming and not only that if also the games is priority number 1. If Nvidia wants to win has to go first nvidia 3d applications in all presentation shows some of what you can do and gets nothing Amd only 4k theme and some other application but most hardware character.

_________________

Esperemos que opencl 2.0 se ejecute a partir de la serie Radeon hd 7000 en adelante, no se si seran compatibles. Lo que pasa tambien es que amd no le da la importancia de deberia darle al tema de renders 3d. Ademas no da mucha informacion, sobre si es capaz de poder hacer algo tanto la api mantle como la parte de programacion y no solo eso si tambien los juegos es prioridad numero 1. Si a Nvidia le quiere ganar tiene que ir por aplicaciones 3d primero nvidia en todas las presentacion muestra algo de lo que puede hacer y Amd se queda sin nada solo el tema del 4k y alguna otra aplicacion pero de caracter mas de hardware.

0 Kudos
Reply
sharlybg
Adept II

Re: Blender Cycles(Opencl on AMD GPUS)

The truth about this opencl issue is simple ! HSA enable APU and GPU are the ultimate solution ! HSA is devs friendly power efficiente and very fast ! the first APU (Kaveri) will be release 14 january. The first GPU with HSA enable certainly in Q2 2014 with 20 nm or 14 nm improvement. I trust in AMD now that i have understand the strategy behind HSA .

0 Kudos
Reply
cusa123
Adept I

Re: Blender Cycles(Opencl on AMD GPUS)

Sra y Sr. de Amd .

Solicitó que presten atención a lo siguiente. "Cuda 6" Unifica memoria .

Si esto es realmente cierto Amd esta en problemas en su gama de gpus.

Opencl se quedara realmente atras, y quedara al borde de la inutilidad en muchos campos ej 3d con lo poco que se a podido adelantar en tantos años esto lo destruira en rendimiento. Hago un llamado de atencion a Amd para que reaccione con respecto a opencl se que la parte de juegos es importante pero esto es "urgente".

____________

Ms and Mr of Amd.
Asked to pay attention to the following. "Cuda 6" Unify memory.
If this is really true AMD is in trouble in their range of gpus.
OpenCL really back to stay, and stay on the edge of the futility in many fields eg what little 3d was able to overtake so many years this will destroy in performance. I call to attention to Amd to react about OpenCL that the game is important, but it is "urgent".

0 Kudos
Reply
directorezheviki
Journeyman III

Re: Blender Cycles(Opencl on AMD GPUS)

CUDA 6 will just simplify development regards memory management. There is no performance benefits for now, so implicit memory copy is still needed: AnandTech | NVIDIA Announces CUDA 6: Unified Memory for CUDA

0 Kudos
Reply