I have been looking into TressFX 2.2 this week because we need hair/fur rendering for the game we are currently developing, TressFX looks great and it doesn't seem feasible to develop our own system. Unfortunately version 2.2 is too restricted for what we need. Then we found the slides on "Augmented Hair in Deus Ex Universe Projects - TressFX 3.0" where version 3.0 is announced and we want it! On slide 46 it says "Coming soon", but those slides are 10 months old now, so when will "soon" be?
In the "Hair Strands" section (slide 15) they say, that there are "Hair Station" plugins for Maya and 3DS Max. Will those plugins be part of the TressFX 3.0 release or are these plugins proprietary to Eidos and not freely available? If they are not: on slide 47 the "Maya plugin" is presented, which seems to be different from those "Hair Station" plugins. Will there also be a 3DS Max version of that plugin as well and will TressFX 3.0 be usable without that plugin?
According to latest released information from AMD, it should be released this January as part of GPUOpen initiative. GPUOpen - Wikipedia, the free encyclopedia
GPUOpen · GitHub is now alive. No public repositories yet. When I checked a few days ago, the link did not work. So, I think we will see the release soon. AMD still has 2 weeks to hit their target release date.