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AgentMaxx
Journeyman III

Issue confirmed

Hi!

While working with a shader, I recently encountered an issue that is very well described in the following post:

Re: Shader Buffer Access Bug - AMD Community

Since I can't post a reply into the appropriate discussion, I decided to post it here.

I can confirm that the issue still exists. Any news about the progress of the fix?

Cheers!

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dipak
Big Boss

Hi @AgentMaxx ,

You have been whitelisted for the AMD Devgurus community. Now you should be able post in the "OpenGL & Vulkan" forum.

Thanks.

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