I see this on the GPUopen website:
It talks about
LiquidVR also contains a Direct-to-Display interface that is not application-accessible. Direct-to-Display bypasses the operating system and sends the result of VR rendering straight to the headset for lower latency and better compatibility. This LiquidVR functionality is exposed in a special SDK targeted at headset vendors.
Where do I go about finding this special SDK? I want to use direct to display functionalities in my device.
Sorry about the delay for this answer. I have been recently assigned the task of helping out with answering LiquidVR questions in the community.
If you are a headset vendor, can you please send me your contact information in a private message. I will pass this information on to the LiquidVR team.
Thanks.
I'm developing vr helmet and want to run SteamVR with AMD graphic card. I want ot confirm is it need to whitelist our helmet, how to whitelist? Thanks.