Does ProRender support two-sided shaders? The closest I could find in the documentation was two-sided emission, which is different (I believe). I want to create a two-sided tree leaf shader. Any guidance would be appreciated.
Hello. RPR show results with UBER shader to double sides and works as Double side shader, also Uber shader has the option to use Emission to Double side too. Thank you
I went ahead and made a feature request for you to developers to add a two sided material similar to what arnold and vray has. currently to mimic this you could try and use backscatering as well although i know its really not the same as a front and back side setup.