Frame Rate Targeting Control is a feature that enables users the ability to set a maximum target frame rate when playing an application in fullscreen exclusive mode. The benefits that this may allow a user to experience are reduced GPU power consumption (great for games running at frame rates much higher than the display refresh rate) and reduce heat generation and as a result of that, lower fan speed/noise on the graphics card.
Frame rate targeting control caps performance not only in 3D rendered in-game scenes, but also in splash screens, loading screens and menus, where framerates often run needlessly into the hundreds of fps.
Users might wish to set a very high cap just to limit wasteful fps like that seen in menus and such, while still taking advantage of the responsiveness given by fps well beyond 60.
Frame Rate Targeting Control is especially useful when rendering relatively ‘easy’ content on powerful hardware, e.g. when you've got a relatively low resolution monitor connected to a higher end graphics board, or when playing an older title, or a game with a relatively lightweight graphics load. Limiting the framerate not only saves power, but also heat and noise, keeping your GPU cool and quiet.
For the data above, the resolution and presets were selected, nothing else was changed from the default values of the game for the test hardware.
How to Enable Frame Rate Targeting Control
Right click on the desktop and select AMD Radeon™ Settings
Navigate to the Gaming tab
Click Global Settings
Note! You can use game profiles to set individual Frame Rate Control Settings on a per game basis
Set your desired Frame Rate Control Settings
Note: Changes to the Frame Rate Targeting Control must be done outside of the game, i.e. exit the game completely, make your changes, and then start the game again. The current implementation of Frame Rate Targeting Control works only with DirectX9, 10 and 11 titles, and offers targets in the range of 30 to 200 fps.