Hi Guys
has anybody solved the issues with 3D WebGL rendering in Chrome - latest drivers, latest Chrome, windows 10
Card is a 2Gb HD7700 - although problem has been on 3 PC's with radeon graphics
The problem is renders is triangualting on the edges in the 3D renders - works on other embedded graphics cards/drivers fine
if i put a different non Radeon graphics card in the same PC the problem goes away
if i run in microsoft edge - the problem goes - but cant use MS edge its too proprietary and not suitable for the kiosk experience
If somebody wants to replicate - a client has an experience on their website so in the public domain
http://chevrolet.alghandi.com/new-vehicles/2018-camaro/
Scroll down you will see the load experience button on the right of the blue car
when loaded full screen it
Any advise would be appreciated, its not to do with HD acceleration
Thanks
Not familiar with WebGL but found this tutorial that may help: 3D Graphics: A WebGL Tutorial | Toptal and also this website : WebGL Overview - The Khronos Group Inc and from Mozilla concerning WebGL: The WebGL API: 2D and 3D graphics for the web - Web APIs | MDN
Here is the latest AMD Driver for the HD 77xx series Desktop GPU card for Windows 10 x64: Desktop .
Try posting your question at this AMD Forum for OpenGL & Vulcan since WebGL is based on OpenGL coding: OpenGL & Vulkan or here at Google WebGL Dev list: Google Groups