is someone out there playing BeamNG Drive with an RX 6800 and confirm that it is working without errors `? On my new build BeamNG is constantly crashing the system to a black screen. I switched my 700W power supply to an 850W psu which didn't changed anything. I also swapped the RX 6800 out to an RX580 which runs fine. So I'm pretty sure it is the graphics card in combination with BeamNG. Everything else is running fine!
The BeamNG support couldn't help me either, so I just like to hear if someone of you tried BeamNG with an RX 6800 without problems.
(Yes I already tried to reinstall the game, drivers etc.)
Did you try manually setting the min/max GPU clocks to within 100Mhz and turning off the zero RPM fan option? See my post on RX 6800 Impressive for what I set mine to and have no game issues. It may also need PysX from Nvidia to run properly. You'll need to search that out. I had to do it for NFS Shift 2 that wouldn't run without crashing to black screen. I think I simply downloaded it from Nvidia, just PhysX not the entire driver for a card. Your game uses the Torque game engine and it needs PsyX most likely to run correctly.
Hey there, Yes i tried setting the clock within 100Mhz of Max and zero RPM is always off. Even with the min clock set to 100Mhz within the Max Clock the GPU had an max clock around 1300Mhz while playing. My card is sadly not as good as yours and doesn't run on that high clocks.
didn't found anything about problem on this game with last 6800 gpu ... but in fact it's a pretty "old" game so not easy to find ...
you say "shut down" and "black screen" , what is it precisly ? system reboot ? system shut down and no reboot pc off ? if not, do you have a dump file ? you can install "whocrashed" => you can have some info sometime useful on crash if there is a dump file
more info about your system ?
Try downloading PysX from Nvidia. It's a standalone component and is open source. It won't affect the AMD driver. To be clear, it only does this with this game? Also, don't copy my setting per se, just leave your max gpu clock alone and move only the minimum clock up. Most RX 6800's as reference cards won't hit 2500, more like 2300 on the max end. The VRAM is in it's own world where 90% of cards can only do 2100 max but it's perfectly fine to not bother with VRAM period. Turning off zero RPM should affect nothing but temps. Being you have an OC type "partner" card, defective card is a possibility but I'd say you'd need to have multiple game failures for that.
Just a side not would be to check your RAM with Memtest x86 and/or physically reseat it. Maybe one got knocked loose during card install.
Does Steam automatically update BeamNG with the latest patches for the game?
Here are all the latest patches for BeamNG from Steam: https://store.steampowered.com/news/app/284160?emclan=103582791436080987&emgid=2943632224890779202
Make sure your game has all the latest patches installed.
Ryzen 9 5900X
32GB 3200Mhz Corsair
700W bequiet psu
Cooling and PSU are not the problem, there is no dump or crash file of any kind. The System gets a black screen, GPU Fans ramp up and the VGA debug LED on the motherboard lights up. Everything I can do is shut the system down via power button.
Everything else is running kind of good ( Some crashes on any Battlefield Game, which seemed to be a RAM OC problem).
I didn't just copied your settings, I dialed in my max clock but also tried it with stock clock and just raised min clock. I tested RAM and reseated it. Didn't changed anything. Isn't the game installing PhysX on its own ?
BTW: Thank you for all the tips, but please don't waste your time. I'm kinda sure that it is not an Hardware Problem, what I wanted to find out in the first place. Now I'm really just searching for someone who runs a RX 6800 with BeamNG to find out, if it is the game in general or if it's just at me to further rule out an hardware issue!
PysX is not included with the game. It's coded into it and primarily Nvidia's thing but it is open source meaning older AMD cards used it. I mean way older cards. I can download Beaming but the fact that you say some Battlefield crashes happen tells the story. You do have another issue of some kind. My Battlefield games do not crash at al, nor do any title I own. No one else is reporting a problem on Steam about this issue either, so it's either a PhysX thing or RAM OC settings a very strong possibility. I had a crashing problem develop over time that indeed turned out to be me pushing the IF to 1866 to match my 3733 RAM. I needed to use DRAMCalc to find better timings and custom calculate the tRFC to fix it. I now run at 3600 RAM, 1800 IF, CL16 and custom sub timings.
I have GT Legends and have no issues and that's an older driving "sim". All the NFS titles but Shift 2 and Carbon work perfectly without any trickery. Assetto Corsa, World of Cars both fine as well.
For a real good memory test I highly recommend and not paid to talk about them: MemTest Manual (hcidesign.com)
I found it to be far better than Memtest x86 and I bought the Deluxe version so I could test all the RAM, CPU cache for a longer time period, and to be able to make a bootable version. I found errors after the 100% coverage mark or my 16GB's RAM. Failures due to RAM timing can happen intermittently and be extremely difficult to figure out by trial and error. It may only affect one game.
At any rate, you answered your own question in that it's not hardware in the sense of anything defective other than possibly an OC setting. Apparently no one runs that specific game on here, however after looking at who makes the game engine, etc. the game is a 2013 remake and still uses the Torque engine which uses PhysX. Software wise, it may be a hidden solution. Given the other info about Battlefield crashing and the RAM OC, I'd go that way first. Never a waste of time to ask a question here for us, only for you if you don't like the answers.
Physx support for AMD GPU - AMD Community There's a OP, Colesdav with link to see how it works off the CPU end with AMD.