Maybe i'm onto something.
Guild Wars for an example uses a D3D9.dll version from october 2019, Windows 10 has one from january 2020, which is newer, as for the D3D compiler, Guild Wars 2 uses version 43, Windows has a version 47.
So i was wondering just maybe something was changed in Windows 10 too.
I'm trying with this configruration right now:
in the game folder.
And i found another one with a differnet size:
I still get lags, but fewer and less long and i get the feeling that the basic FPS got up quite a bit as well as loading times got down.
I had the same problem, I fixed it with a complete windows reformat and reinstall
I am wondering if there are issues with windows as much as with drivers
did you manage to fix this?
i've still got the stuttering problem even with the new drivers. i'm trying the undervolt thing but that doesn't really seem to help a lot. sure it get less hot but the stutter still remain...
I only play Battlefield games and was able to fix it in those games by forcing my windows power options to "performance mode" instead of "balanced". Have to make sure the cpu power is always at 100% and that fixed my stuttering.
The way I found to fix it is that you need to go into the AMD control
center thing, locate the tuning screen, then crank your minimum fan speed
and clock up for all games.
Then once you do that, you should launch your games through the AMD
launcher directly. The settings don't get applied otherwise
that's major issue with AMD 5700 series right now.. overheating issue, rendering issue, and driver issue..
Just claim it if you have still warranty.. My sapphire RX 5700 XT Nitro + also crashing, rendering issue, driver issue, and overheating issue... good job AMD with your graphics card.