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琴石こころ
Journeyman III

GPU utilization is not stable in applications using OpenGL.

When you look at GPU utilization with GPU-Z, it fluctuates sharply between 0% and 100%.

This happens with applications that use OpenGL.

It does not occur when using DirectX.

My environment is here:

CPU : AMD Ryzen 7 1700

MB : ASRock X370 Gaming K4

MEM : DDR4-3000

GPU : Radeon RX 590

Driver Version : Adrenalin 2019 19.3.3

Software : 

Unigine Superposition

SecondLife Viewer

Phoenix Firestorm Viewer

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