Dear AMD Support,
We (AMD users) have some performance issues / random FPS drops while playing God of War on PC. In my case, drivers are up to date and I am playing on a i7 4790K CPU and 5700XT GPU at 1440p High Settings. Please check the screenshots.
1440p Low Settings I get 50 fps.
1440p High Settings I get 45 fps.
Please check the Steam forums for more information.
Or this performance analysis where they say the following:
Still, the game suffers from some issues. For instance, there isn’t any FOV slider and the game lacks a fullscreen mode. Additionally, the game suffers on AMD’s hardware due to the DirectX 11 API. Make no mistake, AMD is to be blamed for this. However, things would have been way better if Jetpack used DX12 or Vulkan.
I'm sure Amd already knows that the problem with such games is DirectX 11 support, before when games were developed there were no bottlenecks in the windows environment with DirectX 11 support, but current games that prefer multithreaded API-type interfaces with DirectX 12 and Vulcan support work fine on them, it's more a question to game developers why they still release games especially with an open world! On directx 11, which cannot physically render (the GPU was forced to prepare the frames) because of such a number of details, and thus is a bottleneck in the games: the origin of the assassin's creed, Odyssey, the rise of the immortal phoenix, the god of war. and similar to them, in all these games, the top video cards of that generation and the current one are not fully used, and in a rare case their loading is 80% (in your case it's 50%), perhaps this is also the fault of the relatively old i7 4790K processor), and this is rare. In this case, you need to write a petition to the game developer so that they remake the games for the modern directx 12 api, or Vulcan.
User feedback on Reddit and elsewhere mentions that the game has a memory leak which is affecting both GPU vendors. https://old.reddit.com/r/Amd/comments/s4spez/god_of_war_159gb_vram_usage/
I would recommend contacting the developer to seek their feedback and to wait for future game updates.
Unfortunately this fix does not work at the moment. Using DXVK with God of War causes an issue where the whole screen is covered with a checkerboard pattern, so it is unplayable. It does improve framerate, so hopefully this gets fixed. I tested it with the latest version of DXVK 1.9.3 and the latest AMD drivers 22.1.1.
Edit: Apparently this checkerboard pattern is only affecting 5000 series cards... I really wish AMD wouldn't always have these weird issues, and driver bugs. Also to anybody who uses DXVK, fps will stutter and be low at first, DXVK needs to build a shader cache. Still this isn't an optimal solution. Lets just hope the game devs release a patch that fixes these issues.
I tried this "fix" of yours, and put the files where the .exe is. It made the stuttering worse for me and was no help at all lol. This is something AMD should fix already...it cant be true that a game like this cant run smoothly on my 6800xt, without lags and stuttering down to 50fps or lower. I didnt buy this expensive card for fun...
This patch increases 8 frames into god of war my gpu sapphire rx 6600 xt nitro+
But i think santa monica make new patch for amd user
I agree with Electric_Squall, I will never buy an AMD gpu again. I always used Nvidia and never had this many issues, but a while back I decided to buy the RX 5700 XT. I have never experienced so many issues. AMD seems to not care about their clients, or maybe they just don't know how to make their products work properly. To this day after hundreds of driver update my RX 5700 XT still has many, many issues. Here I am again searching the internet for a solution to a problem with a new game I bought, and low and behold it's an AMD issue again. Also here on the official AMD community, and as usual AMD has nothing to say. Very sad. I was really hopeful that AMD would fix these things, and I really tried to like AMD. But never again....
Same here. I WILL NEVER EVER waste even a penny on any AMD products. Your support sucks and you don't care about your costumers. Your cards have serious problems with UE4 and DX11 but you never solved anything. I'm done with you. Literally DONE.