Public release of GPU PerfStudio 2.7
GPU Developer Tools is pleased to announce that GPU PerfStudio 2.7 is publicly available from AMD Developer Central at:
http://developer.amd.com/gpu/perfstudio/Pages/default.aspx
GPU PerfStudio 2.7 Improvements:
· OpenGL 4.0 is now supported
· Stage Layouts
o Pipeline Stage view now shows which stages are active at a draw call
o New Image Resource Thumbnail viewer - allows the user to view image resources from different stages of the pipeline in one view
o DX11/DX10 the stencil buffer has been removed from the OM layout. The Depth and Stencil images are both in the depth image in different channels
· DX11/DX10
o Frame Capture now supports the creation of vertex buffers inside a frame
o DX11 Buffer Visualization support for shader inputs
o DX11 CS UAV Visualization support for shader inputs
o DX11 Constant buffers now display non-float data correctly
· Profiler
o New Profile delta feature allows the user to see the differences between two profiles
· Shader Debugger
o Vertex Shader debugging is now supported