No, it was just a normal frame limiter. You can achieve the same thing with Radeon Chill, which is even better since it won't cause you (as much as FRTC) input lag. If you just want to use it as a frame limiter set both the min FPS and the max FPS to the same value.
You can achieve the same thing with Radeon Chill
Sorry but this is not the case, chill and FRTC work differently.
Chill, won't cause you (as much as FRTC) input lag.
Unfortunately they removed FRTC from the disastrous 2020 drivers and gave no explanation why. They have been completely silent on the issue. My guess is they don't have a good reason and don't want to draw attention to it by making a statement. So they just silently remove it and hope people eventually forget about it. Real scumbag behavior.
Chill is not a replacement for FRTC. Chill often does not work at all. When it does work, it often doesn't work in menus or turns on and off seemingly at random. FRTC has much more even frame delivery. If you are concerned at all about smooth consistent frame times FRTC is superior. FRTC produces much more fluid and consistent results when recording or streaming. All other framerate limiters result in stuttery output, while FRTC keeps it smooth for the fixed-FPS video recorders.
Chill sucks, and even the UI for it sucks. Those sliders are fiddly, you can't even type in the number you want. And the global setting doesn't even work at all. What a joke. Stop pretending this non-functioning feature can replace a perfectly working one that actually operates differently and better.
You don't have to take my words for it, here's a few comments on YouTube by (one of the) the developer(s) of the technology: FreeSync vs. G-Sync Delay Analysis - YouTube (comment linked, but if it doesn't take you straight there, it's the comment by Eugene Fainstain)
It doesn't work in menus since it only activates when 3D content is being drawn. You can use V-Sync or another FPS limiter above the chill FPS target if you really want to, but 2D content won't really kill your GPU just because it draws more frames.
The slider while you can't set exact numbers, you can use the arrow keys to move to the exact numbers.
The only problem I've ever ran into is Chill not activating instantly in some titles utilizing Vulkan API, mainly thinking of RDR2.
Also, AMD made the pro drivers available for nearly all GPUs, which uses the old UI and still has FRTC, so you can grab that if you really want the features back. It's also still using the most recent driver versions, so you're not gonna be behind on updates
Ok so you are conceding that chill doesn't always work and is not a replacement for FRTC. Good.
As for your linked comment, I am not at all surprised that the guy who made chill thinks chill is better. Of course he does, it's his baby. But I would prefer evidence.
Just stop trying to shove chill down our throats, it is not a replacement for FRTC. FRTC actually works. It works in menus, it works in vulkan, it provides much more consistent frame delivery, has better UI, has a global toggle that actually works.
CHILL IS NOT A REPLACEMENT FOR FRTC
Not exactly like with 2020. You will gain older drivers that released before 2nd whql adrenaline 2020 with interface from 2019. But you always can replace older libraries by new one to gain fixes and game optimizations.
- good old interface with new features
- no settings for image sharpening
- optimized only for CAD
- no radeon boost(you can gain it partially by using trixx software)
- need to change atidxx64.dll(atidxx32.dll for 32 bit) to new one from adrenaline 2020 to gain game fixes, for directx games
Every new AMD driver without FRTC will be reported as missing feature until AMD shows respect for their costumers.
For now while use AMD gpu´s ill be with 2019 adrneline version and if later no response from amd about frtc will buy an Nvidia card. Easy and if more people do the same next time they probably think better before take stupid decisions.
NO CHILL IS NOT SAME AS FRTC AND WAS NOT CREATED TO THE SAME OBJECTIVE.
What is the difference between using FRTC and Chill Min = Chill Max as a framerate limiter (besides that Chill doesn't work via global settings which is apparently a bug and should be fixed)?
It's been discovered that Nvidia's fps limiter which was introduced in one of their recent drivers performs identical with limiting framerate by setting Chill Min=Chill Max. AMD's Chill vs. RTSS & In-Engine Limiters / Input Lag Test - YouTube
If FRTC is giving you superior perfomance it would be great to know what is your secific usecase and what is the advantage. Thank you