I'm running an AMD Ryzen 9 5900X Processor and a AMD Radeon RX 6800 XT GPU.
I have zero issues with lag or stuttering in games generally - but recently found a highly specific issue I've not seen and would love some help to solve.
In FMV-based games like Immortality and Telling Lies, I'm seeing an incredible amount of screen tearing and a lagging, stuttery framerate. Not in the game sections (the interface is smooth and perfect) but in the video playback. I'm a video editor by trade and have a pretty keen eye for framerate issues in video, so I imagine this bothers me more than the average person. Immortality, for instance, has footage from many sources - 30mm, Super 8, home video - but they're all displaying with the same stuttering framerate.
I've managed to fix the tearing by enabling Enhanced Sync (yay!), but this has not helped the framerate issue.
I have verified that this is not the intended framerate of the game by checking out two video reviews of the game. Helpfully, one has the same problem I do, while the other plays smoothly and at the accurate framerate for each format. So you can see what I'm seeing by comparing the videos below.
BROKEN FRAMERATE EXAMPLE: https://www.youtube.com/watch?v=z2Cz2l_Yva8&t=119s
PROPER FRAMERATE EXAMPLE: https://www.youtube.com/watch?v=eM32687qyqY&t=29s
Normally video is no problem for my computer, but I assume this is happening because the fmv is playing in-game and the GPU is attempting to interpret the frames differently than it would for, say, Youtube.
Can y'all help me figure out a configuration that would allow this video to play at the proper framerate?
Hey! Having the same issue! Framerate is great in menus, but had lots of screen tearing (which I fixed with the same method you did) and framerate issues (maybe sub 30fps) in the video clips. Can't figure out why, and there aren't in-game framerate lock settings or anything.
And also, ran a framerate monitor, and it's saying I'm running the game at 60+ fps while the framerate of the video is clearly less than 30fps. It must be a weird interaction of trying to "render" a video as a video game, but whatever it is, it's really making me want to wait to play this game until I can get it lookin' good.
I'm having the same issue on my PC. nVidia 3070 + Ryzen 5600 so I don't think it's an AMD specific issue. It's pretty **bleep** obvious to my eyes, too.
Tried the game on Xbox Series X and there is no issue. Video looks great.
Also looks great on Xbox Cloud Streaming thru Steam Deck.