I want to notify that after updating the driver to 22.5.2 it has fixed some reading temperature issues on MSI Afterburner and another softwares, it is really cool.
But after the update im having some problems with the FPS on Overwatch, its dropping from 250 fps (capped) to 140 fps, 60fps, etc.
Is there something to do rather than downgrading?
Same issue on 6700xt. Micro stuttering all over the place, fps going from 250 to 140, sometimes even below 100 stutters. I rolled back the drivers to 22.5.1 and all went back to normal.
I've had the same behaviour on the May Preview Drivers and 22.5.2 using a 6900XT. Looking at the frame time metrics there appears to be periodic slow frames causing the stuttering that doesn't happen with 22.5.1 or before.
I've bug reported it on both drivers, everyone suffering from it probably should and then reverted back to 22.5.1.
6700 xt here, i couldnt even play for an hour but i think it has something to do with the shader compilation the game does at launch when it detects new drivers because im pretty sure i didnt see that process happen on 22.5.2 (normally the game goes to 100% cpu usage for some time and then stops after its done). The stutters were terrible, i was thinking maybe it was the assests or shaders loading in but nope i went around the map i was playing at that time during the match and the stutters remained. I DDU ed and reinstalled 22.5.2 but same problem, had to go back to 22.5.1
I'm on 22.5.2 on my new 6750 XT (Upgraded from Vega64), enjoying the card allot!
In my first game I had lots of stutters first 30 seconds however got better overtime then I noticed that the screen resolution was set to 2560x1440*60 instead of my 2560x1440*120 so this made things better aswel. Afterwards I could not observe heavy stuttering maybe a few very small ones now and then but it did got better overtime.
Then i did a another game on 250 fps, first round I had heavy stutters but only for like the first 30 seconds when we engaged the first time, overtime things got better. My guess it it tends to happen on rounds with new maps after the driver got installed and after some time it gets better at least that's my experience.
My guess is you are thinking this could be due AMD ShaderCache?
It is not related to shader cache (or at least not in the sense that after update it needs to be rebuilt). I am currently on 22.5.2 and the stuttering is present even after prolonged gaming periods. If I roll back to 22.5.1 or go to 22.6.1 then the stuttering dissapears immediately, no time needed for cache rebuilding.
Also 22.6.1. mentions fixing a stuttering bug in overwatch,