Hey all ,
AMD owners were sadly greeted with unacceptable performance in the final version of DOOM upon release. With that being said, bug reports are needed by all AMD users experiencing issues to bring this to the Radeon driver teams attention and to assist them in isolating the issues currently plaguing DOOM. Remember the more bug reports they receive, the more clearly they understand the severity of the situation.
With that being said, I know filing a bug report can be a pain, thus why so many decide not to report their issues.
To make filling out the bug report easier for everyone, I have listed below the most common issues AMD users are currently experiencing, as well as the video and graphics options contained in DOOM, so you can simply copy/paste what applies to your configuration.
File your Bug Report Below (Open In New Tab)
List your specifications in the Bug Report, as outlined in the post below (Open In New Tab)
Copy/Paste the available video and advanced graphics settings as noted below. Then fill in the blank to the right of each setting with the settings used during the tests. Be specific in regards to the modes you are experiencing issues such as DOOM Campaign, DOOM Multiplayer and DOOM Snap Map
Texture Filtering (DOOM Multiplayer): 8x Anisotropic Filtering
DOOM Video and Advanced Graphics Settings
⦁ Max Frames Per-Second:
⦁ Lights Quality:
⦁ Shading Quality:
⦁ Shadows Quality:
⦁ Post Process Quality:
⦁ Particles Quality:
⦁ Effects Quality:
⦁ Directional Occlusion Quality:
⦁ Reflections Quality:
⦁ Texture Filtering:
⦁ Motion Blur Amount:
⦁ Sharpening Amount:
⦁ Chromatic Aberration Amount:
⦁ Lens Flare:
⦁ Virtual Texturing Page Size:
⦁ Virtual Texturing Cache Size:
⦁ Virtual Texturing Compression:
⦁ Virtual Texturing Max PFF:
⦁ Vertical Sync:
⦁ Resolution Rendering Percentage:
Copy/Paste the performance issues that apply to you currently during your testing and ensure you list the specific mode said issues are experienced in such as DOOM Campaign, DOOM Multiplayer and DOOM Snap Map
Low and/or Unstable Frame Rates (DOOM Campaign, DOOM Multiplayer and DOOM Snap Map): Maximum Frame Rate - 97, Average Frame Rate - 47, Minimum Frame Rate - 12
Performance Related Issues
⦁ Low and/or Unstable Frame Rates
⦁ GPU Artifacts (Ex: Small white or colored boxes being displayed on monitor in the forefront of the game graphics)
⦁ Stuttering (EX: Appears to the user as frames suddenly being skipped)
⦁ Extremely High Frame Timings (Ex: Appears as if the game has completely stopped rendering frames for a long duration (1 second or more)
⦁ Driver Crash, but has recovered during gameplay
⦁ Crash To Desktop Due To Driver Error As Seen In Windows Event Viewer
⦁ Graphics Processing Unit Overheating While Using Driver Version 16.5.2
⦁ Crash To Desktop Due To AMD Gaming Evolved App
Radeon Crimson Issues
⦁ Radeon Crimson Game Profile Settings Applied Are Not Being Enabled In Game
⦁ Frame Rate Target Control Not Enabling In Game, When Enabled In Radeon Crimson Profile
⦁ Virtual Super Resolution Not Enabling In Game, When Enabled In Radeon Crimson Settings
⦁ GPU Scaling Not Enabling In Game, When Enabled In Radeon Crimson Settings and/or In Radeon Crimson Profile
Steam Threads Used For Reference
The below Steam threads were used for reference, due to the amount of responses they recieved from other AMD users experiencing similar issues. Yet, these are not a total representation of the threads created by AMD users which at the time of writing this is already at an unacceptable 40 pages worth of Steam threads related to poor AMD GPU/Driver performance and growing.
⦁ AMD Performance Is Terrible
⦁ AMD Performance - Not Great
⦁ Something Wrong With AMD Cards (200-300 Series)
⦁ Horrible Performance R9 290X
⦁ AMD Performance
⦁ AMD Random Frame Rate Drop
⦁ Devs, OpenGL 4.3 vs 4.5? Why gimping GPU performance?
I hope this assists the AMD community while filling out their DOOM bug report, have a nice day all.
I am curious....does enabling OpenGL buffering in the Crimson Control Panel have any effect?
Is the performance that bad? Well its a good job I didn't purchase Doom.
AMD do you actually talk to Bethesda? Didn't you receive the application way before launch? Apparently this isn't a Nvidia optimized application so what is going off here?
I wonder when this going to be fixed..... since i have also the same problem and i have an r9 390....
Interesting, so the open beta version was running OpenGL 4.5 and the release version reverted to 4.3. Kind of hard to blame AMD when the dev pulls stupid stuff like that.
Try to install DirectX additional info that is on Doom ingame folder
For run better take shadows to low, and look a tutorial to remove mouse smooth from game
The game is so buggy, do you have sound??
I'm wondering the same thing myself or in the least, why they haven't addressed the AMD community as to the status of it in the least. Silence always worries me, as it usually means it's a known issue that goes unfixed like Fallout 4's performance issues on AMD cards. So, I'm hoping they're hard at work on something, because DOOM fans using AMD hardware deserve better then this. We've waited over ten years for a new release and many of us have paid top dollar for high end systems specifically built with DOOM in mind, only to be forced to lower settings to an unacceptable level.
If I wanted DOOM to look and perform like a console version, I would have purchased an Xbox One. Aside from single GPU users getting better performance with DOOM, AMD really has to start justifying the existence of technologies such as Crossfire to users like myself who possess multiple high end GPU's that go completely unused in 80% or more of new AAA releases that matter. DOOM needs to be that release, because this has been the worst year (2015-Current) for Crossfire users in quite some time and we need some TLC from the driver team already, because this is getting pathetic.
Only the R9 300 series and above support OGL 4.5