Our OpenGL Ancient Cities Game works fine with latest WHQL 22.5.1 drivers, but many of our AMD customers reports that can't start the game with latest 22.8.x drivers.
We try to debug the problem without any success using OGL debug and CodeXL tools.
After initializing OpenGL the game crash without any error from our OpenGL calls....
Can anyone at AMD made contact with us to try to solve the issue ?
Thanks in advance !
P.D. We send a bug report with the Adrenalin reporting tool few weeks ago...
AMD upgraded OpenGL driver to beta first time for years after Adrenalin 22.7.1. Try that driver it should crash your game because all optimizations invented when that driver released.
After you ready report try to mail AMD for support.
You could try posting the issue on https://community.amd.com/t5/developers/ct-p/devgurus