Today I installed the new beta driver and got Breakpoint up and running. Set all settings, and off we went. By the way, if you need to know how to start in Vulkan, have Uplay up, and click Play, and it will drop down with regular BP and BP (Vulkan). Anyways, I was excited to see some testers already said performance was better. Here we go!
Windows 64 Home 1909 (all updated)
AMD Radeon R9 Fury X (20.3.1)
intel i7 5820K 3.3
It loaded way faster, the textures loaded nicely, and was panning around to enjoy the visuals, and freeze....looping music....black screen....im at the desktop....not again. After a few, windows killed the program, and thus, The Division 2 DX12 bug, is now mutated into the Vulkan bug. I couldnt play for more than seconds. This is the weird part, the small AMD Settings icon in my tray, started popping up another, then a third, like it was trying to reload itself. Then when the game force quit, 2 disappeared.
So in short, DX 12 had killed Resident Evil 2 (2019) and The Division 2, and now Vulkan has killed Ghost Recon Breakpoint. DX 11, bravo my friend, the little engine that could. Cant WAIT to see what the new Ultimate DX12 is all about (yes that was said with sarcasm)
Just posting to let you know I have this issue aswell when using the Vulkan rendering mode in Ghost Recon Breakpoint.
Windows 10 Home v. 1903
Ryzen 5 3600 16gb ram
Sapphire Pulse 5700XT
Its a good looking game, and with fairly high settings in 1440p I was having a smooth experience, while it lasted. Too bad it is only stable using directx.
Same Problem, Breakpoints starts and crashes after some minutes of gameplay. Mostly I have to restart the computer after hangup.
Ryzen 5 3600X
RX 5700 XT
32 GB DDR4 3000 XMP 2.0 Profile
It runs stable with DXD
Also have this issue. Plus a larger memory consumption . I've seen 95%-97% of memory taken with barely anything in the background. With dx implementation I remember it took less than 70% or any less than the limit where windows complains about memory usage.
Win 64 latest
Driver version Vulkan 2.0.137
Radeon software version 20.3.1
Glad I wasnt the only one. It is frustrating, only because its an actual performance improvement! Cant tell you how good the textures load, and how much more smoother the game runs.
Has anyone tried the new beta that just released? I didnt read anything that made a difference. I seriously would be happy if someone, whether it be AMD, Ubi or Capcom, fix the DX/Vulkan issues. Would love to play Division 2 in DX12, would like to see more than 12 seconds of Resident Evil 2 (2019) on DX12 too.
Not gonna hold my breath.
Did try with beta, 4.1 that is. Made things worse, so had to clean install
the march version. Actually GRB didn't start with that version.
Thank you for testing that! Its always appreciated. Dont know what they did, but after a recent patch, textures load slower. The ground looks all mushy and then gets cleaned up. Man oh man, Ubi just pooped on Division 2 and Breakpoint. Ah well. Stay safe everyone!
No crashes have occurred
DX GPU usage rate is 40 ~ 60%, average temperature is 61 degrees
Vulkan GPU usage rate 70 ~ 90%, average temperature 75 degrees ,CPU usage average 50%
Win10 memory quickly becomes standby memory when using Vulkan，DX never happened
Another User was having Vulkan problems with the latest version of DOOM. It would crash as soon as he start playing the game. Seems like AMD Vulkan Libraries are missing some newer Vulkan running times in the AMD Installation package.
He was able to fix the Vulkan problem by downloading the latest Vulkan running time libraries from here: LunarXchange
See if this helps your problem also with Ghost.