cancel
Showing results for 
Search instead for 
Did you mean: 

Archives Discussions

predator106
Journeyman III

CodeXL OpenGL doesn't use glObjectLabel

Using glObjectLabel to name a texture, for example, CodeXL does not reflect the name change by instead of using Texture 6, it would say "some texture name". It'd be very handy to spot which textures are which by allowing this functionality..

http://www.opengl.org/sdk/docs/man/xhtml/glObjectLabel.xml

0 Likes
0 Replies