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Blender Discussions

Adept II

Texture paint not reflected in final render

Texture Paint is not reflected in final image. For example take an image and place it as a texture, go to texture paint and paint something on top. Save image in order to remember it in Blender. When rendered with Radeon Renderer it will not reflect the changes. It apparently refers directly to the original image only. In order to fix this issue in my case I had to work directly on the image outside in photo editing program.

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