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stailgot
Journeyman III

Using SSBO - ERROR: Internal compile error, error code: E_SC_NOTSUPPORTED

Hi there.

Im trying to use SSBO in Vertex shader, but linker say error

Vertex shader(s) failed to link.

Vertex link error: HW_UNSUPPORTED.

ERROR: Internal compile error, error code: E_SC_NOTSUPPORTED

Shader not supported by HW

Code looks like this

layout( std430 ) buffer bufferA

{

  bool test[];

} one;

layout( std430 ) buffer bufferB

{

  bool test[];

} two;

void main()

{

     // error on AMD, but OK on NVIDIA

     // one.test[id] = one.test[id] && two.test[id];

    

    // Ok

    const bool is_test_one = one.test[id];

    const bool is_test_two= two.test[id];

    one.test[id] = is_test_one && is_test_two;

}

Seems that same as in SSBOs in geometry shader

GPU: Radeon (TM) RX 480 Graphics

Driver: win10-64bit-radeon-software-adrenalin-edition-17.12.1-dec11

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1 Reply
xhuang
Staff
Staff

Re: Using SSBO - ERROR: Internal compile error, error code: E_SC_NOTSUPPORTED

Hello stailgot​, does this problem show up in latest driver release? If yes, we'll investigate this problem.

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