cancel
Showing results for 
Search instead for 
Did you mean: 

Archives Discussions

boxerab
Challenger

Translating graphics hardware concepts into opencl

Graphics cards have shaders, rops, texture memory, tesselation.

Compute has cores, compute units, opencl images.

Can someone please explain how graphics hardware translates into compute concepts? I do know that

shader == core, but not much else.

Thanks!

0 Likes
0 Replies