I am using SDL2 with OpenGL 3.3 and C++ to create some graphics.
However, sometimes the application crashes randomly without giving errors.
This has to do with the rendering I think, as it happened at this SDL call: "SDL_GL_SwapWindow"
This call is for a doublebuffered render using the OpenGL context.
The crash is completely random and no one could help me before with this problem, that'swhy I "suspect" my AMD driver.
I have a Radeon R7 370 and driver version 16.7.2
I hope someone can help me.