void FFT::Init(__global float *real,__global float *imag,__local float *Localds)
{
gr = real;
gi = imag;
lds = Localds;
gid = get_global_id(0);
me = gid & 0x3fU;
dg = (gid >> 6) * VSTRIDE;
gr += dg;
gi += dg;
}
In the host program globalThreads[0] = 64. Therefore, dg (the mp step) is always 0. As a result, it runs the full 64x1024 FFT each time, overwriting previous results. I am sure this is not intentional. Plz fix.
Solved! Go to Solution.
Actually, it is not broken. It mps with another step, me. Works fine. Regardless, dg is leftover code, not used, that is misleading and should be removed.
Actually, it is not broken. It mps with another step, me. Works fine. Regardless, dg is leftover code, not used, that is misleading and should be removed.