How do I change the texture filtering using the RenderMonkey UI?
I manually edited my rfx file, but there must be a way to do this in the GUI.
Removed the following with Notepad:
<RmState NAME="D3DSAMP_MINFILTER" API="D3D" STATE="6" VALUE="2" USAGE="SAMPLER_STATE"/>
<RmState NAME="D3DSAMP_MAGFILTER" API="D3D" STATE="5" VALUE="2" USAGE="SAMPLER_STATE"/>
You can double click on the Texture item.
Originally posted by: bpurnomo You can double click on the Texture item.
Ah thanks I see it. Double click on the texture item inside the pass. Got it!