i'm currently working on a older notebook with a readon mobile hd 3650 and directX11.1 under windows 8 release preview
here is a sceenshot of the problem.. that explains more than words
i've got the same issue in diablo 3 for example
on nvidia gpu's there is no problem ..
i believe this is a driver problem but of cause this can be my fault as well..
i created the device with the following flags:
BgraSupport, VideoSupport, Debug
here is my rasterizer state:
CullMode = CullMode.Back,
FillMode = FillMode.Solid,
DepthBias = 0,
DepthBiasClamp = 0,
SlopeScaledDepthBias = 0,
IsAntialiasedLineEnabled = false,
IsDepthClipEnabled = true,
IsFrontCounterClockwise = false,
IsMultisampleEnabled = false,
IsScissorEnabled = false
are there any solutions or advices to fix this problem?
i ordered a tablet with an 6920 chip.. will this show the same issue?