We've been working on a Real Time Particle System library and we now have interactive fluid simulation! It's SPH implemented purely on the GPU with OpenCL
You can see my latest write up and the code at my blog:
We appreciate feedback and hopefully the code will be useful to someone!
Cool If you publish anything put the paper up for us to read. I'll look at the code when i have more time.
ps - don't you get the shakes with that much coffee?
Hey Enj...I've been following your blog for awhile...good to see you over here. Keep up the good work!