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epigramx
Adept I

Low OpenGL performance compared to competitors when the worker thread is capped by the CPU.

We noticed a significant drop in OpenGL performance compared to the main competitor GPUs, when the GPU hardware itself barely utilizes 40-50% of GPU time when the CPU OpenGL thread is capped by the CPU, indicating that the AMD driver is not well optimized well in that case. I have heard that it might be related to the competitor's threaded-optimization feature lacking in AMD. Does that ring any bell, do you know of any solution, or do you have any further thoughts on the issue?

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dwitczak
Staff

Thank you for your post. I'm going to need to have access to the application in question in order for us to be able to investigate this. Thanks.

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That's 99% the same of Dreadful OpenGL performance

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