When I try to run my application using GPU PerfStudio 2.5.1, my application appears to crash upon loading a shader.
Fault module name appears to be DX11Server.dll which is from GPU PerfStudio.
How can I get this to work?
Hi, could you zip up your and send it to us?
If so please make a support request and attach your file:
I can then take a close look at the issue.
I have submitted a support request with a small project that has the same crash.
Edit: Is it possible to see the support requests I have submitted? I can't seem to find it..