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GPU PerfStudio 2.5 is now available

GPU PerfStudio 2.5


GPU Developer Tools is pleased to announce that GPU PerfStudio 2.5 is publicly available from AMD Developer Central at:

GPU PerfStudio 2.5 Improvements:

1) New API Trace window

 * Displays a timeline which visually displays the start time and duration for each call made by the frame.
 * Displays a per-thread sequential list of calls made to render the frame.
 * Supports one-click two-way navigation between the time line and call list.
 * Supports multithreaded applications, displaying a separate API trace for each thread.
 * Supports saving API trace data to disk in XML format.
 * Supports searching the API trace for a given string.
 * Two-way integration with the Frame Debugger's draw call slider.

2) DX11 Shader Editing

 * Edit and re-compile HLSL shader from inside PerfStudio's shader code window.
 * See the effect of your edits immediately in the running app.
 * Supports changing of compile flags.
 * Use in conjunction with the profiler to measure the performance changes of your edits.

3) Automated Updater

 * The PerfStudio 2 client now checks to see if a newer version is available for download. A task bar pop-up window will alert the user if a new version is available.

4) Improved support for more game applications.

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Journeyman III

GPU PerfStudio 2.5 is now available

looking nice i just read its Features, its much batter then 2.2 i ll try this