As stated, the issue has been fixed internally. I'm going to update this thread once it goes public.
I see that you fix is included 17.2.1 but is breaks GL_ARB_separate_shader_objects + dual source blending once again ... great work AMD ...
Reference: AMD BSOD - help · Issue #1552 · PCSX2/pcsx2 · GitHub
Apologies, I'm going to try chasing this internally.
Any news that doesn't entail reverting fixes to previous significant issues possibly
To not forget https://community.amd.com/thread/194895
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