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Journeyman III

DOPP with FirePro and mouse pointer


We're evaluating using the DOPP extension in our video projector blending / warping software solution and we ran into a problem regarding the mouse pointer.

The mouse pointer gets composited by Windows on top of the desktop image that gets processed through DOPP, so it isn't deformed by the code we run. As a consequence, when the user clicks somewhere, the window that receives the click isn't necessarily the one he or she sees under the mouse pointer (as we displace the desktop image).

Is there a way to control cursor rendering through DOPP, or at least prevent the graphics driver from drawing the mouse cursor completely?


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