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Computer graphics history - when did supersampling arrive in workstation graphics?

It seems like going too far back in history reveals that anti-aliasing becomes unclear because there were (and still are) so many ways to do it.  I'm trying to figure out what the first instance was of a video card that did super-sampling (I suspect ATI would have been the first ones to do this, if not SGI, which is why I'm posting this here)

Thank you.

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