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cyseal
Elite

AMD sponsoring two projects for Blender 2.8 / ProRender

- Ton Roosendaal announces that AMD agreed on sponsoring Blender for two projects;

one is for supporting Mike Erwin's work on Viewport and upgrading Viewport, another

one is an internal project to hook up Blender with their new ProRender engine.

More will be announced next week at SIGGRAPH. More sponsors are likely underway too.

https://lists.blender.org/pipermail/bf-committers/2016-July/047519.html

Ton Roosendaal on Twitter: "Sunday #b3d developer meeting minutes: https://t.co/wzVTbBdKg4 (AMD supp...

AMD.jpg

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3 Replies
cyseal
Elite

What is ProRender engine?

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Mike Erwin work:

A library to handle low-level GPU details, and give us useful machinery

that modern GL and Vulkan do not provide.

Gawain - Google Docs

He said to add your comments, suggestions, questions to these docs. I'm also

very interested to hear how other people's projects fit together. If

anything here aligns with your project, or clashes with it, respond here so

we can work it out. ([Bf-committers] some Blender 2.8 system design docs )

PRORENDER

AMD Open Sources Professional GPU-Optimized Photorealistic Renderer | techPowerUp

Watch the full Capsaicin SIGGRAPH livestream - YouTube

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mdriftmeyer
Adept II

Both projects are highly welcomed from my user perspective. I look forward to them. If only someone would sponsor a more streamlined UI/UX that kept one from becoming lost in UI chaos.

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