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Journeyman III

AMD gDEBugger - "Texture is unvailable" "Texture Type is unknown"


I'm using AMD gDEBugger 6.2 with CCC 12.8 on a Radeon HD 7000 series GPU and after running the application i get the following message in debug mode for every texture in the context:

"Texture is unvailable" "Texture Type is unknown"

When i step to the next call after the first texture is generated, i can see that the texture at this point can be viewed in gdebugger with some information to it, of course no pixel information is visible yet.

I randomly put a break into my application at several times, the textures all say "Texture data not available at this time" at all points.

- Lukas