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kamokr
Journeyman III

Any kernel writes only zeroes

output resource created with calResCreate2D and CAL_FORMAT_UBYTE_1

My goal is basically to mix two RGB images into one grayscale. In order to speed up memory transfers (realtime video processing) I use memory pinning for input and output buffers. It's modified user_memory sample from CAL SDK 1.4.0 beta:

// first initializing CAL and compiling kernel

// then

CALuint isize=sizeof(CALuint)*width*height;

CALuint osize=sizeof(CALubyte)*width*height;

 

idata0 = (CALuint*)_aligned_malloc(isize, 4096);

idata1 = (CALuint*)_aligned_malloc(isize, 4096);

odata0 = (CALubyte*)_aligned_malloc(osize, 4096);

 

calExtGetProc((CALextproc*)&calResCreate2D, CAL_EXT_RES_CREATE, "calResCreate2D");

 

calResCreate2D(&inputRes0, device, (CALvoid*)idata0, width, height, CAL_FORMAT_UINT_1, isize, 0);

calResCreate2D(&inputRes1, device, (CALvoid*)idata1, width, height, CAL_FORMAT_UINT_1, isize, 0);

calResCreate2D(&outputRes0, device, (CALvoid*)odata0, width, height, CAL_FORMAT_UBYTE_1, osize, 0);

// then mapping, binding and initializing input buffers with random data

// and finally calling calCtxRunProgram

 

I have following problems:

1. The required pitch alignment in data elements is 64. When width is 640, calResCreate2D for odata0 fails, but works for 256, 512, 768 etc. Is UBYTE_1 one data element, or 1/4 of data element?

2. Any kernel fills output buffer with zeroes, even this one:

kernel void SomeKernel(unsigned int i0<>, unsigned int i1<>, out unsigned char o0<>

{

  o0 = 0xff;

}

 

All of this works well for CAL_FORMAT_UINT_1 output buffer.

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kamokr
Journeyman III

Anyone?

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