Hi,
Why is it that I can use no more than 16MB of "pinned" memory using calResCreate2D?
For instance, I can happily create a 1024x1024 resource of doubles (8 MB), but I can't create a 2048x1024 resource (16MB). I can create two 1024x1023 resources (<16MB), but not two 1024x1024 resources (16MB).
How is this apparent 16MB limit determined?
Thanks.