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helmutb
Journeyman III

Texture filtering in CAL

Hi,

is it possible to configure the sampler units to do bilinear or fetch4 texture sampling?
In the alpha SDK release there was file cal_private_ext.h which contained a function calCtxSetSamplerParameter() but the file disappeared in the beta release.

Thanks,
Helmut
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1 Reply

cal_private_ext.h was an internal file that was not supposed to be released and was thus removed for the beta. There currently is no plan to add filtering to the CAL api, but that does not rule out the future possibility of it occuring.

Thanks,
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