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Blender Discussions

gelert
Elite

RPRv2094 UV Edit Mode changes rendering of Textured Object

Switching from Object Mode to Edit Mode with a textured material causes a significant change in rendering preview which makes it very difficult to change the position of a texture using the UV Editing tools.

macOS 10.14.5 with RX 580 eGPU (only way to use current release). No VEGA cards work on macOS 10.14.5.

Confirmed bug on Windows 10 (via another user). 

Object mode: correct rendering

pastedImage_1.png

Edit mode: rendering has "lost" the texture and gone all shiny. No way to adjust the texture position visually.

pastedImage_2.png

Sample file attached. Setup with RPR Material Library material and packed. It happens with all textures and Principled shader as well, not just Uber.

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2 Replies
david_s
Miniboss

Hi,

Thanks for reporting this issue. I can confirm this is happening on my side as well.

arozghon
Challenger

News about your issue: now that's issue was fixed by devs and will be implemented to the future RPR release. Thank you!

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