Hi good day to you, I love the Radeon ProRender but my current problem is the Portal light setting, it is grayed out and just can't seem to find a workaround to access it. I am using Maya 2018.
i have the same problem did you found a way to fix it ?
Eriuz nope, no solution so far.
another question how can i make bifrost work with the radeon pro render everytime i try something i get that error
Sure I can help. What's happening is RPR is looking for Geometry/Mesh but
it is getting particles instead so what you should do is; a) Go to your
outliner and select bifrosliquid1 b) open the attributes for it (Ctrl + a)
c) Go to liquidShape1 tab, then go down to Bifrost Meshing category and
select the check box to enable it.
About light portals i can confirm this issue and sent this information to the developers. not sure when we will have a solution for it at this time.
Sheldonbh is correct about Bifrost we must use the Meshing settings to render bifrost.
Ok thanks Gerador20 for your assistance on the Portal Light matter. Looking forward to a fix in the next update.
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